Call of duty problem.

Zdownloadal sem loki installer in installiral call of duty. Installacija je bila uspesna. Pri zagonu igre mo pa napise tol:
"miles sound system initialization failed. The single player game does not work without sound,
Make shure you have your sound card's latest drives and directx installed."

Zvocna mi dela. DirectX pa ne vem kako naj installiram.
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Komentarji

  • bl4z Član Ubuntu.si
    pomoje rabis cedega .. al kaj je ze una zadeva ... http://www.transgaming.com/

    nisme pa preprican
  • Kami Član Ubuntu.si
    T loki installer + cedega dela ok, tak kot so že rekli.
  • 5 = Make
    6 = Make install
    7 = Finish up

    -------------------------------------------

    Compiling ...




    --------- Error log - file /home/blaz/.WineCVS/sources/cvscedega/ErrorLog : ---------
    spec16.c:180: warning: pointer targets in assignment differ in signedness
    spec16.c:186: warning: pointer targets in assignment differ in signedness
    spec16.c:193: warning: pointer targets in assignment differ in signedness
    spec16.c:197: warning: pointer targets in passing argument 1 of ‚Ä?strcpy‚Äô differ in signedness
    spec16.c:207: warning: pointer targets in passing argument 1 of ‚Ä?strcpy‚Äô differ in signedness
    spec16.c:208: warning: pointer targets in passing argument 1 of ‚Ä?strupper‚Äô differ in signedness
    spec16.c:217: warning: pointer targets in assignment differ in signedness
    spec16.c:254: warning: pointer targets in assignment differ in signedness
    spec16.c:277: warning: pointer targets in assignment differ in signedness
    spec16.c:278: warning: pointer targets in passing argument 2 of ‚Ä?dump_bytes‚Äô differ in signedness
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o spec32.o spec32.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o utils.o utils.c
    gcc -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -o winebuild import.o main.o parser.o relay.o res16.o res32.o spec16.o spec32.o utils.o -L../../unicode -lwine_unicode
    make[2]: Leaving directory `/home/blaz/.WineCVS/sources/cvscedega/winex/tools/winebuild'
    make[2]: Entering directory `/home/blaz/.WineCVS/sources/cvscedega/winex/tools/winedump'
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o debug.o debug.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o main.o main.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o misc.o misc.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o msmangle.o msmangle.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o output.o output.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o pe.o pe.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o search.o search.c
    search.c: In function ‚Ä?symbol_from_prototype‚Äô:
    search.c:189: warning: pointer targets in passing argument 3 of ‚Ä?str_match‚Äô differ in signedness
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o symbol.o symbol.c
    gcc -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -o winedump debug.o main.o misc.o msmangle.o output.o pe.o search.o symbol.o
    make[2]: Leaving directory `/home/blaz/.WineCVS/sources/cvscedega/winex/tools/winedump'
    make[2]: Entering directory `/home/blaz/.WineCVS/sources/cvscedega/winex/tools/wmc'
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o lang.o lang.c
    bison -y -d -t ./mcy.y
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o mcl.o mcl.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o utils.o utils.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o wmc.o wmc.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o write.o write.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o y.tab.o y.tab.c
    gcc -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -o wmc lang.o mcl.o utils.o wmc.o write.o y.tab.o -L../../unicode -lwine_unicode -lfl
    make[2]: Leaving directory `/home/blaz/.WineCVS/sources/cvscedega/winex/tools/wmc'
    make[2]: Entering directory `/home/blaz/.WineCVS/sources/cvscedega/winex/tools/wrc'
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o dumpres.o dumpres.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o genres.o genres.c
    gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -D__WINE__ -D_REENTRANT -o newstruc.o newstruc.c
    newstruc.c: In function ‚Ä?handle_ani_list‚Äô:
    newstruc.c:740: error: invalid lvalue in increment
    newstruc.c: In function ‚Ä?new_ani_curico‚Äô:
    newstruc.c:851: error: invalid lvalue in increment
    make[2]: *** [newstruc.o] Error 1
    make[2]: Leaving directory `/home/blaz/.WineCVS/sources/cvscedega/winex/tools/wrc'
    make[1]: *** [wrc] Error 2
    make[1]: Leaving directory `/home/blaz/.WineCVS/sources/cvscedega/winex/tools'
    make: *** [tools] Error 2


    Error in Make

    Try fixing the error based on the output above, and
    run the script again, without paramaters (Eg: WineCVS.sh)
  • Kami Član Ubuntu.si
    Zgleda problem v kompajlerju.

    Dobi si *.deb paket :P
  • Zakon delaaaaaaa! Viuuuu, zdej pa se za multiplayer zrihtam.
  • Kami Član Ubuntu.si
    Torej si inštaliral deb paket al si to najdo rešitev za to napako?
  • Installiral sem .deb. Ampak vsake tolk casa je se zmeri isti problem. Poj pa morm en mp3 zalaufat. Poj mi pa spet dela. Sem pa se installiral coduo in imam isti problem.Tega pa ne znam odpravit. Cudne so te stvari.
  • Lahko pa povem kako se resil dolocen problem. Ko sem sel v cod je bila resolucija v igri 640x480. Na desktopu pa 1280x1024. Ko sem pa sel ven iz igre je pa postala resolucija 640x480 se na desktopu. Ce sem pa hotel v igri spremenit na resolucijo 1280x1024 me je pa vrgl ven s tem da se ni nic spremenilo.Mogel sem restartat X. Ta problem sem pa resil tako, da sem uredil config file od coda tako da sem dal full_screen na 0. In potem sem v windowed mode spremenil resolucijo igre. Config sem spet spremenil na izvornega in problem je bil resen.
    Samo povem, ce bi kdo naletel na isti problem!
  • Kami Član Ubuntu.si
    Hehe, jap jaz sem tud mel enaki problem, ampak jat sem spremenil na 1024*760 pa me je ven vrglo in potem je tudi na desktopu spremenilo.
  • Screamboy Član Ubuntu.si
    hm jah jaz imam isto napako pri et

    ko grem iz igre mi spremeni v cudno resolucijo (640*xx)
  • No probejta ce bo to pomagalo.
    Drugace me pa nekej zanima v zvezi z xqf programom. Notr ni igrice call of duty united offensive. Kako naj jo dodam.
  • Kami Član Ubuntu.si
    Am nemoreš je kr ni native...

    Probaj naredit eno bash skripto za zagon igre, npr daš notri

    #!/bin/bash

    cd blabla
    cd codbla
    cedega CoDMP.exe

    potem pa jo dodaj v xqf pa daj je to tisto z čem se igra zaganja, pa bo mogoče delalo
  • To me zanima ja sam ne razumem cist dobr kaj hoces povedat. Oz ne vem kako naj nardim tole bash skripto. A loh en samo mal razlozi zakaj se gre in kako to nardit.

    Hvala
  • Kami Član Ubuntu.si
    Ti narediš naprimer datoteko cod v mapi /home/tvojeime/igre/CoD .

    V to datoteko daš naslednje:
    #!/bin/bash

    COD=\"/home/tvojeime/igre/CoD\" # Tu das pot do mape v kateri je executable npr. CoDMP.exe
    EXECUTABLE=\"CoDMP.exe\" # tu das popolno ime executabla al pa CoDUO.exe kaj pac mas
    CEDEGA=\"/usr/bin/cedega\" # binary od cedege pac pot ki se nahaja

    cd $COD
    $CEDEGA $EXECUTABLE

    Seveda spremeniš pač tisto kaj maš drugače potem pa še datoteko narediš executable, torej chmod +x /home/tvojeime/igre/CoD/cod (spet spremeni v tvojo pot)

    Potem greš v xqf pa tam daš Add Game pa pač zbereš Call of Duty pa potem maš tam se mi zdi "Path to game executable" pa tam daš notri /home/tvojeime/igre/CoD/cod . Seveda tudi tu spremeniš v tvojo pot

    Pol pa bi moglo delat
  • urh Član Ubuntu.si
    cak, cod so prav spidenali da dela spil na Unix sistemih? :)
  • Kami Član Ubuntu.si
    Nop, z cedega poganja.

    Na žalost ni cod za Unix sisteme in tud dvomim da bo kdaj :\
  • urh Član Ubuntu.si
    aja iz cd-ja.. ja sej ker se mi je cudno zdelo da je server vem da so ker sm hostal ene enkrat, sam za spil je pa blo cudno receno.
  • Kami Član Ubuntu.si
    Strežnik lahko hostaš na Unix sistemu, obstaja program za dedicated strežnik :)
  • Evo zdej sem spedenal. Sem opazil da mi je ze installer skreiral bash skripto. Nisem nic dodajal igre v XQF. Sem bliznjico kar dal pod call of duty ker itak spilam samo coduo. Dela mi zdej cist brez problema in starta igro direkt iz XQFja. Ne dela nic slabse kot pa v windozih.
    Samo rad bi da bi se lahko pogovarjal prek skypa in igral zraven pa ne gre. Zmeri mi potem pri zagonu igre napise:"2 soud files are missing of corrupted".
    Sej pocas bom pa se kej usposobil v linuxu.Blizam se tocki, ko bodo windozi odvec.
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